AI Insights · Timothy · March 2024
Top 5 Tank Games on Android in France: Q1 2024
In Q1 2024, the top 5 tank games on Android in France showed varied performance in downloads, revenue, and active users. Here’s a snapshot of their trends.
During the first quarter of 2024, the top 5 tank games on Android in France exhibited diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at their performance.
War Machines:Tanks Battle Game by Wildlife Studios experienced fluctuations in its metrics. Weekly revenue peaked at around $8.9K in mid-January but declined to approximately $5.1K by the end of March. Weekly downloads saw a high of 5.6K at the start of January, dropping to nearly 2.5K in mid-March. Active users showed a slight decline, starting at 28.3K and ending the quarter at 22.6K.
World of Artillery: Cannon War from Cheely Apps saw a modest revenue peak of $150 in early January and late March. Downloads surged to 6.2K in early February but tapered off to 2.9K by the end of March. Active users rose from 7.9K at the beginning of the quarter to a high of 14.2K in early February, before settling at 11.7K in the final week.
Tank Stars by CASUAL AZUR GAMES demonstrated a consistent performance. Weekly revenue remained relatively stable, peaking at $288 in early January. Downloads fluctuated, with a high of 5.8K at the start of January and a low of 1.9K in mid-March. Active users started at 34.8K, dipping to 18.2K by mid-March, and slightly recovering to 18.4K by the end of the quarter.
Massive Warfare: Tanks PvP War from TinyBytes saw its revenue peak at $2.6K at the start of January, with a slight dip to approximately $2.4K by the end of March. Downloads spiked to 6.1K in late January but dropped to around 1.3K by mid-March. Active users increased from 4.7K at the start of the quarter to a high of 7.9K in late January, before declining to 2.9K by the end of March.
World of Tanks Blitz by Wargaming Group achieved the highest revenue among the top 5, peaking at $17.3K in early January. Downloads showed a peak of 3.2K in mid-February, with a low of 1.1K in late March. Active users started at 12.3K, reaching a high of 12.9K in late February, and ending the quarter at 9.8K.
For more detailed insights and analysis, visit Sensor Tower.